Pagan Online

MOBA, MMO, ARPG connection, Release date - April 18, 2019

Type: Client games

genre: Arpg

date of exit:April 18, 2019

platform: PC

Payment: One -time purchase

developer: Mad Head Games

Publisher: Wargaming.net

play Pagan Online: Official website

Download Pagan Online in Steam

Pagan Online is some kind of wild Connection Moba, MMO, ARPG into something new. From Moba to Pagan Online, I migrated a list of characters that you open over time during the game. These heroes are taken from Slavic mythology. MMO sacrificed functions such as promoting the character through the tree of skills for each of the heroes of the game, which leads to specialized, powerful battles. This gives you the opportunity to take part in the game in the most suitable for your style. In addition, there are other familiar functions, such as making equipment using a drawing system. And the system of tasks is also from there. Following the main storyline, you will find fragments of knowledge about the world and its characters. And of course, the WASD movements system.

ARPG handed over to Pagan Online its battles and production systems. When entering the map and moving down the paths, monsters appear, and you will have to start your attacks for several waves before you can continue. Pagan Online also implemented a production system that allows monsters to dump gold, objects, craft drawings and much more. Bosses on the map give treasures throughout the region so that you can choose and study them.

in Pagan Online you kill monsters in the classic RPG style. You cut them with the left mouse button, clog them with the right mouse button, jump on them with a gap, etc. After each clash passes, production is scattered throughout the territory, and you collect it on the screen into the inventory using a series of clicks.

The fight is fast, cheerful and violent. Although the heroes have a limited number of abilities, they can be adjusted through a tree of skills of a particular character as the level rises. These abilities also matter, and each hero has many ways to defeat the enemy. As soon as you get to the map, the monsters jump out of the ground at different points on the path to the final boss. However, this means that you are constantly in battle. A huge arrow next to the character shows where the following waves will appear, and there are bonus chests with timing timers. Heaps of weaker monsters will rush at the heroes and, as a rule, die quickly. On the outer parts, there are more rigid monsters that can be quite dangerous if they can’t cope with them quickly. The waves will continue until everyone is defeated.

production can be of different types: from gold to objects of different rarity and materials for craft. You can install four "cards" that improve abilities, as well as two amulets and two rings that also give buffs and improvements to skills. The craft system allows you to modernize or create equipment from scratch. Each hero has a certain equipment that they use.

Despite the fact that the project is in early access, it feels quite not bad.

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          System requirements

          minimal

          OS: XP SP3/Windows 7 SP1/Windows 8/Windows 10

          Processor: x86-compatible 2.66Ghz

          RAM: 4 GB

          video card: GeForce GTX 650Ti or ATI Radeon HD 7850

          DirectX: versions 9.0c

          recommended

          P>OS: Windows 7 SP1/Windows 10

          processor: x64-corpatible, quad Core, 3.2ghz

          RAM: 8 GB

          video card: nvidia GEFORCE® GTX 1050 Ti or ATI Radeon RX560

          DirectX: versions 11

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