Hellish Quart: Fencing based on physics

Do you like battles on swords? Futings? Then you will like it Hellish Quart-developed on the basis of indie-fiting physics. According to the developers, the game will have to correspond to the real combat of the 17th century near-battle. These are musketeers, Janissaries and Cossacks. The game is taken and scanned movements from real fencers, as well as 3D clothing models of that period, are taken and used that the game can convey a sense of realism. The developer of the game Kubold is known for your work with The Witcher 3. You can follow the game on the Steam page.

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