The developers of the Monster Hunter World: Iceborne most likely decided that real ice dragons take huge amounts for their voiceing, so sound engineers to supplement Iceborne accepted a more practical approach to creating sound effects for ice monsters.
In an interview on the Game Informer website, which you can watch in the video below, Capcom sound engineers show their studio in the basement, where they can calmly record monsters. creating the sounds of ice monsters and the effects of steps in the snow. The team takes turns hitting large old blocks of ice with a large old hammer to create an ice shock nois. Even before the sound is processed in digital form, it already sounds as you expect to hear in the game.
a box with corn starch sounds like snow steps. Are there also a call of wind? And the drill? It seems that in the audioology even literally a kitchen sink can get used to something.
After the practical section is finished, the team returns to the studio to edit the notes from the studio. Sound -making artists will change the height of the recording or slow down before applying sounds together to create the effects that we will ultimately hear in Iceborne.