Sea of ​​Thieves will add a new adventure system

After a long break for the holidays, the MMORPG Sea of ​​Thieves team returned with a development roadmap for 2022. As in previous years, the main content will be produced every season, but now it will be supplemented by a new adventure and secret system, which will debut on February 17 with the first adventure - Shrouded Islands.

"Adventures and puzzles: These plot events complement the seasons, providing players with regular narrative content that they can study, along with other functions of the gameplay, presented in our seasonal releases of content. Temporary adventures will be produced approximately once a month and lasts 2-3 weeks, each of which is the head of a comprehensive narrative. Accompanying videos will help you create a story, and the final adventure will complete each arch of the narrative.

Secrets will take place with adventures and remain part of the world longer, relying that the community will unravel the tips and Riddles both inside the game and beyond, to advance history forward. They will play a role in making the world of Sea of ​​Thieves richer than ever before, and although anything can be the objects of these secrets, we can tell you that in the first of them players will try to reveal the murder. "

"Since seasonal updates are still forming the SEA of Thieves skeleton, one of our main goals for 2022 is to make our pirate world more dynamic," the developers said. "Stories told by ourselves or invented by our players are the basis of Sea of ​​Thieves, so we want to inspire you to new stories about courage and partnership."

new functions and even more content will appear In MMORPG on pirate topics, when the 6th season will begin in March. These include the addition of sea forts for players, new adventures and secrets, a new passage of prey and much more.

Meanwhile, the studio forever removed the PVP mode in the arena after How he did not receive the support of the community.

"Only 2% of the time our players constantly spend in the arena, and this has never changed," the team explained. "We understand that some criticism that we can hear here is that we did not invest enough in the arena to give it the best chances of success along with the continuing growth of adventure. The reality is that, as a new platform, the arena, unfortunately, did not become popular enough to justify the concentration of our creative efforts on it, in addition to our initial efforts to improve experience in order to attract a wider audience. "

Additional information can be found on the official website of Sea of ​​Thieves.

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