The Swords of Legends Online developers team answered the concern of the community and questions about the upcoming MMORPG.
Most of the questions concerned the monetization of the game and whether GameForge will offer objects to increase, safe and other items with payment for convenience . In fact, whether the game will be Pay-to-Win or not, to which a negative answer was given to all points. The team assured the community that microtransactions will be limited by cosmetic objects and combat missing, which will also offer purely cosmetic awards.
"The original version released in China, it was possible to avoid this stigma for 3 years, and the developers repeatedly occupied A firm position against P2W, "the developers said. "We hope that this track record will be the first confirmation for the players, and next to that we also declare that we do not have any plans."
The team also confirmed that Swords of Legends Online will include Several dungeons and raids when starting, in particular, three dungeons with an increase in level, five ordinary dungeons and five high -complex dungeons. The raid for 6 people will also be added shortly after the release, as well as large-scale fractional PVP and guild content against guilds somewhere in the 4th quarter of 2021.
there will be no restrictions on the number of times when players can pass the dungeons or To participate in PVP, although there will be daily and weekly restrictions on awards in dungeons, while some PVP Activities will be available only at a certain time. Excluding any unforeseen problems.